ERDAS IMAGINE has been the industrial leader software of Remote Sense for over 20 years. While focusing on visualization technology majorly, I also involved in a lot of interesting projects.
Processing is an easy-to-use, yet powerful and versatile programming language. I've used it to experiment with new ideas, and to create prototypes in the early stage of bigger projects.
Projects about using computer to make movie special effects from class (CS8804) taken in Georgia Tech. We studied and practiced keying, camera calibration, compositing, and writing code to achieve various visual effects. Tools used were: Maya, MEL scripts, After Effects, Premiere...etc.
A project to help people share beautiful pictures in mind. This is achieved by letting users apply existing style, color brush, and patterns presented in master pieces or photos. Issues including Non-Photorealistic Rendering, Texture synthesis, Color transfer, Segmentation are discussed.
With a set of training images, using SVD (singular value decomposition), it is possible to get the normal for each pixel on the scene and thus, one can simulate the lightened results of light source from any direction.
Given a collection of images(library), this project is about finding the one that contains the same feature as a query image that is not in the library. SIFT was used to identify features and then similarity between features is computed.
Used IBMR (Image-based modeling and rendering) approaches to make fly-through and walk through animations from a single large landscape painting. The result animation demonstrate the characteristics of traditional Chinese landscape painting including the use of abstraction. (e.g. spiritual journey and moving-point perspective)
Implemented the classic paper --Efros, A. A., And Freeman, W.T. "Image Quilting for texture synthesis and transfer" from SIGGRAPH 2001.
Image Quilting is an image-base method of generating novel appearance in which a new image is synthesized by stiching together small pictures of existing images.
My very first OpenGL work. Everything was built from scratch. A hand was modeled by 18 spheres.
Entering alphabets, the corresponding sign language animations will show.